Reports on similar topics

KIET Industrial Economic Review [Current Issue] Trends and Strategies for Enhancing Competitiveness in the Global XR Industry
# virtual reality # VR # augmented reality # AR # mixed reality # MR # extended reality # XR # Oculus # Quest # Xreal # Xiaomi # OPPO # ZTE # Meta # Apple # Apple Vision Pro # China # United States # Japan # XR industry # South Korea # Korea Institute for Industrial Economics and Trade # KIET
Kim, Sung Jin ; Shim, Woo Jung 2025.02.28
KIET Industrial Economic Review [Current Issue] Trends in Subculture Content ad Implications for the Korean Content Industry
# K-Pop # K-Drama # hallyu # 한류 # Korean wave # Cartoons # Video games # Manhwa # Manga # streaming # Netflix # subculture # underground culture # otaku # V-Tubers # Genshin Impact # fandom # South Korea # KIET
2024.12.31
KIET Industrial Economic Review [Current Issue] Korea‘s Strategy for the Booming XR Industry: Opportunities and Challenges
# virtual reality # augmented reality # extended reality # VR # AR # ER # mixed reality # XR # Meta # Apple # Sony # ByteDance # HTC # Microsoft # Magic Leap # game industry # industrial XR # XR services
2024.04.30
Research Reports Trends and Implications of Chinese Regional Policy on Major Industries: Cultural contents, Distribution, Healthcare
# 중국 # 지역별 특성 # 노동 # 법제
노세리; 조성재; 장영석; 왕칸; 슝원; 윤성혜; 김정진 2021.10.20
Research Reports A Regional Analysis of Major Chiness Industries and Its Implication - Cultural Contents, Distribution, Healthcare
# 중국 # 지역별 특성 # 문화콘텐츠 # 유통 # 의료
2021.10.20
KIET Industrial Economic Review [Current Issue] Establishment Directions for ICT Industry Ecosystem in Korea
# information technology # IT # ICT # telecommunications # creative economy # knowledge economy # social capital # industrial convergence # innovation # innovation policy
Lee, Sang-Kyu; Kang, Ji Hyun 2014.10.27
KIET Industrial Economic Review [Current Issue] Policy Tasks for Sustaining Growth of Korea’s Digital TV Industry
# digital broadcasting # digital television # IPTV # broadcasting # broadcasting industry # broadcasting infrastructure # content creation # entertainment industry # entertainment # K-content
Lee. Kyunghee 2014.02.24
KIET Industrial Economic Review [Current Issue] Trends and Strategies for Enhancing Competitiveness in the Global XR Industry
# virtual reality # VR # augmented reality # AR # mixed reality # MR # extended reality # XR # Oculus # Quest # Xreal # Xiaomi # OPPO # ZTE # Meta # Apple # Apple Vision Pro # China # United States # Japan # XR industry # South Korea # Korea Institute for Industrial Economics and Trade # KIET
Kim, Sung Jin ; Shim, Woo Jung 2025.02.28
KIET Industrial Economic Review [Current Issue] Trends in Subculture Content ad Implications for the Korean Content Industry
# K-Pop # K-Drama # hallyu # 한류 # Korean wave # Cartoons # Video games # Manhwa # Manga # streaming # Netflix # subculture # underground culture # otaku # V-Tubers # Genshin Impact # fandom # South Korea # KIET
2024.12.31
KIET Industrial Economic Review [Current Issue] Korea‘s Strategy for the Booming XR Industry: Opportunities and Challenges
# virtual reality # augmented reality # extended reality # VR # AR # ER # mixed reality # XR # Meta # Apple # Sony # ByteDance # HTC # Microsoft # Magic Leap # game industry # industrial XR # XR services
2024.04.30
Research Reports Trends and Implications of Chinese Regional Policy on Major Industries: Cultural contents, Distribution, Healthcare
# 중국 # 지역별 특성 # 노동 # 법제
노세리; 조성재; 장영석; 왕칸; 슝원; 윤성혜; 김정진 2021.10.20